Showing posts with label potrait. Show all posts
Showing posts with label potrait. Show all posts
Saturday, May 23, 2015 1 comments

How to bring more focus on eyes in a potrait using PSE




1. Select Background layer in layers palette
2. Select the complete eye area ( including the white part ) using any selection tool (i used quick selection tool). Right click over the selected portion and say Layer via Copy. Name this layer in layers palette as Eyes by double clicking the layer in the palette.
3. Now select the background layer again and make a selection for the eye ball regions only. And right click and select Layer via Copy and name this layer as Eye ball.
4. Now Conrol+Click on the layer Eyes to show the eyes selected in the image. Click on Background layer and Select Inverse from right click on image area followed by Layer via Copy. Name this new layer as Blur. This constitutes the whole image except the eye region.
5. Now select the layer Blur and Filter>Blur>Gaussian Blur. Modify the blur to something like 2.5 or lesser. This is done to rest of the image leaving eyes so that eyes are prominent in the image. Click Ok. You can later on modify the opacity of the layer making it more transparent if you want to decrease the blur effect. You can do that by selecting this layer in the layer palette and moving the opacity slider on right top of layers palette.
6. Now select the layer Eyes. Go to Enhance>Adjust Sharpness. Now make changes to the amount and radius. Click Ok. You can vary the sliders as per your needs and preview it side by side in image area or preview area in the dialog. Do not oversharpen as it makes the eyes look artificial.
7. Now select only the layer Eye ball and select Enhance >Unsharp mask.
I changed the amount to near 50% and radius to near 16. This details out the pattern inside the eye ball and brings more focus to the eye region.
8. You can now also increase the saturation of this layer by Enhance>Adjust color>Adjust Hue/Saturation. You can select the Grrens from the combo box if you obly want to saturate the Green of the eyes using the Saturation slider.
Click Ok.

Here are the initial and the final images :


(Click to have larger views to see differences)
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Sunday, March 29, 2015 0 comments

Autumn Potrait

Tutorial Resources




  • Background – Anarasha-Stock
  • Model – Bugidifino
  • Birds – Madetobeunique
  • Bokeh – Regularjane


  • Step 1

    Download the Backgrounds pack and open in Photoshop the background number 5. Double click on the layer to unlock it. Flip the image horizontally (CTRL + T > Flip Horizontally). Crop the part we want to be the base of our work.
    step-001[3]

    Step 2

    We want to give to the background some contrast. Duplicate the background twice (CTRL + J). Set the first duplicated background to Screen to enhance the lights. Set the second to Multiply to enhance the shadows. This is what you will have.
    step-002[3]

    Step 3

    Extract the Lady from the background (I used the Quick Selection Tool + Refine Edges, but everyone has their own best method). I previously smudged the model skin, but this is not the aim of this tutorial and it doesn’t affect the final result. Put her in a new layer above the backgrounds layers.
    step-003[3]

    Step 4

    Now we have to blend the Lady with the Background. I desaturated a bit the lady and removed some of brightness. To do that add a Hue / Saturation Adjustment Layer only for the Lady and set the Saturation to -19 and Lightness to -8.
    step-004a[3]

    Step 5

    Now we work on the colors. Add a Color Balance Adjustment Layer only to the Lady and put these settings:



  • Shadows > +14 +7 -16
  • Midtones > +11 +7 0
  • Highlights > +10 +5 -5

  • step-004b[3]

    Step 6

    We want to blend more everything. Open the pack containing the bokeh and add the number 2 in a new layer above everything. Rotate it like in the picture below (CTRL + T).
    step-004c[3]

    Step 7

    Set the Bokeh to Soft Light. Opacity and Fill to 75%.
    step-004d[3]

    Step 8

    Add a Gradient Map Adjustment Layer and choose the one you see below from the presets.
    step-004e[3]

    Step 9

    Set the Gradient Map to Soft Light with Opacity and Fill to 80%.
    step-005[3]

    Step 10

    Add another Gradient Map and set it like below.
    step-006[3]

    Step 11

    Set the Gradient Map to Soft Light with Opacity and Fill 80%.
    step-007[2]

    Step 12

    Let’s work now on shadows and lights. First of all we need to make the background darker. Add a Brightness / Contrast Adjustment Layer above the 3 backgrounds and put:



  • Brightness -54 and Contrast +48

  • step-008[1]
    This is so far what you’ll have.
    step-009[1]

    Step 13

    Create a new layer below the Lady and paint with white below her, going out her edges.
    step-010[1]
    Set the layer to Soft Light.
    step-011[1]

    Step 14

    Create a layer below the one you have just done. Pick the color #572e07. With the Gradient tool (linear – #572e07 to transparent) make a gradient like the image below.
    step-012[1]
    Set the layer to Multiply with Opacity and Fill at 80%.
    step-013[1]



    Step 15

    Create a new layer below the one containing the bokeh texture and add the flying bird.
    step-014[1]

    Step 16

    Add a Hue / Saturation Adjustment Layer only for the bird. Check ‘Colorize’ and put these settings:



  • Hue 44
  • Saturation 15

  • step-015[1]

    Step 17

    Create a new layer over the Hue/Sat you edited in the previous step. Pick the color #ffe7ba and with a soft round brush paint something like the image below.
    step-016[1]
    Set the layer to Soft Light with Opacity 81% and Fill 87%.
    step-017[1]

    Step 18

    Create a new layer above everything and paint with yellow tones some lights as shown before. (I used mostly #efd981, #f6d373 and #f6d373).
    step-018[1]
    Set the layer to Soft Light with Opacity 60% and Fill 80%.
    step-020[1]

    Step 19

    Create a new Layer and paint some light where shown below as you did in the previous step. I did it with color #fff3b0.
    step-021[1]
    Set the layer to Soft Light.
    step-022[1]

    Step 20

    Create a new layer and we’re going to do the same as before. This time we’ll add some shadows. Pick a dark color from the background (not pure Black) and paint something like you see below in the image.
    step-023[1]
    Set the layer to Soft Light.
    step-024[1]

    Step 21

    Create a new layer and fill it with 50% Gray (Edit > Fill > 50% Gray). Set the layer to Overlay. Now we have to Burn and Dodge. I used two different Range: Midtones and Highlights.



  • Burn: Range > Midtones, Exposure > 10% (It’s where you see dark parts)
  • Dodge: Range > Midtones, Exposure > 10% (It’s where there is white)
  • Where you see lighter white I used Dodge with same settings but putting Range: Highlights. Below you can see where I painted shadows and lights.
    step-025[1]
    And this is the result.
    step-026[1]

    Step 22

    Unify the whole work with CTRL+ALT+SHIFT+ E. Go to Filter and choose Lens Correction. Choose the Custom menu and where you see ‘Vignette’ put -50 in the Amount.
    step-027[1]

    Step 23

    Duplicate last layer. Go to Filter > Other > High Pass and put 1 px. Set the Layer to Overlay. You can put the value you want, it depends on your taste. Just make some tries until you are happy with the result.
    step-028[1]

    Step 24

    Unify the whole work with CTRL+ALT+SHIFT+ E. Go to Filter > Gaussian Blur and add some blur (usually 10px is good).
    step-029[1]

    Step 25

    Add a mask to this layer. Choose a big round brush and pick black color. Paint on the mask to make the picture comes back again but leaving the corners blurred. Imagine to paint like a big circle.
    step-030[1]

    Final Results

    final-results[5]

     

    Author : Fabrizio Panattoni

    About The Writer
    Hello! My name is Tommy. Im a blogger, I love graphics design and now i went to Architechture Technical Senior High School. | Facebook |
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